Archive for category Bing Maps Math
3D Elevation Models using HTML5 and Bing Maps
Posted by rbrundritt in Bing Maps Math, Bing Maps REST Services on February 28, 2013
Recently we published a blog post on 3D Elevation Models with Bing Maps WPF. In this blog post we will show you how to create a tool for generating a 3D model of elevation data from the Bing Maps REST Elevation Service using HTML5 and Bing Maps. There are a couple of different ways to […]
Point in Polygon and Bounding Box search against data in the Customer Service Site
Posted by rbrundritt in Bing Maps Math on October 4, 2009
Currently when storing data in the customer service site you have the ability to query your point location data by entity id, property, radius search, and find near route. There are two key search functionalities missing. The first is bounding box searching, and the second is point in polygon searches. A bounding box is simple […]
Determining if two bounding boxes overlap
Posted by rbrundritt in Bing Maps Math on October 3, 2009
Often when displaying polygons you only need or want to show the polygons that are in the viewable area of the map. By doing this an increase in performance should occur with the map control as there will be less data that will need to be handled by the control. One method to go about […]
Determining Best Map View for an array of locations
Posted by rbrundritt in Bing Maps Math on July 21, 2009
In the past it has been useful to be able to determine the best map view to display an array of locations. In the AJAX control there is a method call SetMapView which determines the best map view for an array of coordinates. The VEWS and Silverlight control do not have this functionality. A […]
Drawing Dashed Routes behind Buildings in Birds eyes
Posted by rbrundritt in Bing Maps Math on May 18, 2009
Recently I was asked how to draw route lines in Birds eye so that they become dashed when behind a building. Needless to say this turned into a pretty good brain teaser as the dashed lines on the Birds eye tiles are part of the image. So after some thought the possible methods that I […]